Damage is the base per-round figure. Torso hit and TTK use the game's own hit-zone damage, standard rounds and the settings above; armour settings also apply a helmet of the same level to head shots. Tick up to four guns to compare.
Damage is the base per-round figure. Torso hit and TTK use the game's own hit-zone damage, standard rounds and the settings above; armour settings also apply a helmet of the same level to head shots. Tick up to four guns to compare.